Home/3D Art

3D &
Material Art

Modeling, sculpting, and surfacing — building game-ready props and environments, and the PBR materials that make them read in engine.

3D // Material Art [ Drop turntable / hero render ]

/ Models

Modeling & Environments

Game-ready props, hard-surface sculpts, and modular environments. Captures are being added.

/ Materials

Material & Surfacing

PBR materials and texture work. Studies are being added — swap the placeholders for your renders.

[ PBR study — render ]
PBR Material StudiesMAT-01

[ Add a short line on your PBR material studies and the look you were after. ]

Adding soonSubstance Painter
[ Tiling / trim — flat ]
Trim & Tiling TexturesMAT-02

[ Add a short line on your tiling and trim-sheet work for environments. ]

Adding soonSubstance Designer
[ Smart material — graph ]
Smart MaterialsMAT-03

[ Add a short line on any reusable smart materials or texturing tools you built. ]

Adding soonSubstance

/ Stack

Tools & techniques

Maya
ZBrush
Blender
Substance Painter
Substance Designer
Marmoset Toolbag
RizomUV
Photoshop
Retopology
UV Mapping
PBR Texturing
Unity 6

/ Explore

Other concentrations